Stop, Hack, and Roll Podcast
Pushing Pen and Paper Games to their Limits

Scrumgeons and Dragons

Scrumgeons and Dragons

In this episode Brandon and James talk how to run a playtest and how to turn playtest notes into productive game design using AGILE/scrum as a design methodology.

Notes

You can buy the ashcan of Pasión de las Pasiones either...

In print on theMagpie Games websiteor as a pdf onDriveThru RPG.

For more Agile and game production check outEpisode 79 of The RPG Design Panelcast

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Music for the show is

There It Is Kevin MacLeod (incompetech.com)

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Stop, Hack, and Roll Podcast